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AI Insights · Timothy · January 2022

Top 5 Three Kingdoms Games in Poland Q4 2021: Unified Platform Performance

Discover the performance trends of the top 5 Three Kingdoms games in Poland during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Three Kingdoms Games in Poland Q4 2021: Unified Platform Performance

In the fourth quarter of 2021, the top 5 Three Kingdoms games on a unified platform in Poland exhibited varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.

Dynasty Origins: Conquest from Yoozoo (Singapore) Pte. Ltd saw a significant increase in weekly revenue, peaking at approximately $3.2K in the final week of December. However, weekly downloads were relatively low, with the highest being 1.8K in late November.

IDLE Warriors:Three Kingdoms from ACALA Game experienced modest weekly revenue, hovering around $40 to $126 throughout the quarter. The game had a strong start in weekly downloads with around 450 in mid-October, but there were no downloads recorded after mid-November.

Epic War: Thrones 3 Anniv. from Archosaur Games showed gradual increases in both weekly revenue and downloads. Revenue reached a maximum of $60 in early November, while downloads peaked at 96 in the same period. The game maintained a consistent number of weekly active users, starting from 13 in late October and reaching 79 in early November before slightly declining towards the end of the quarter.

Dynasty Heroes: Samkok Legend from Forever Entertainment Limited had a steady weekly revenue, fluctuating between $25 and $108. The game had sporadic weekly downloads, peaking at 77 in mid-October. Active users reached their highest at 65 in mid-October before dropping to zero by the end of December.

Three Kingdoms: Art of War from ZBJoy Games experienced low but consistent weekly revenue, reaching up to $28 in early December. Weekly downloads showed a gradual increase, peaking at 24 in mid-December. The game also maintained a stable number of active users, increasing from 10 in early November to 31 by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022